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¿¡µðÅͺí Æú¸®(Editable Poly) »ç¿ë¹ý ¹× Ã౸°ø ¸¸µé±â view : 15065 | Ãßõ : 1 | 2006-09-23
3D | Max Ãâó : µµ¼­ÃâÆÇ ±æ¹þ
  ÆÄÀÏ Ã·ºÎ gilbut_editablepoly_sample.zip



[¿¡µðÅͺí Æú¸®] (Editable Poly) »ç¿ë¹ý ¹× ¿¹Á¦


¿¡µðÅͺí Æú¸®(Editable Poly)´Â »ïÂ÷¿ø °´Ã¼ÀÇ Á¡¡¤¼±¡¤¸éÀ» ÆíÁýÇÒ ¼ö ÀÖ°Ô ÇØÁÖ´Â ¸í·ÉÀ¸·Î, ÀÌ ¸í·ÉÀ» ÅëÇؼ­ ´ëºÎºÐÀÇ ¸ðµ¨¸µÀÌ ÀÌ·ç¾îÁø´Ù°í Çصµ °ú¾ðÀÌ ¾Æ´Ò ¸¸Å­ ²À ÇÊ¿äÇÑ ¸í·ÉÀÔ´Ï´Ù.



Vertex, Edge, Border, Polygon, ElementÀÇ 5°¡Áö ´ÜÀ§·Î ±¸¼ºµÇ¾î ÀÖÀ¸¸ç, Å°º¸µå¿¡¼­ ¼ýÀÚ 1, 2, 3, 4, 5¸¦ ´©¸£¸é ¼±ÅôÜÀ§°¡ ¼ø¼­´ë·Î ¹Ù²ò´Ï´Ù. ¶Ç °¢ ´ÜÀ§º°·Î ´Ù¾çÇÑ ¸í·ÉÀÌ ÀÖ´Â ¸¸Å­ ÀÚÁÖ ¾²´Â ¸í·ÉµéÀº ´ÜÃàÅ°¸¦ ÁöÁ¤Çؼ­ »ç¿ëÇϸé ÀÛ¾÷È¿À²À» Á»´õ ³ôÀÏ ¼ö ÀÖ½À´Ï´Ù. Âü°í·Î 3D¿¡¼­ ¸é(Face)Àº »ï°¢ÇüÀÌ ±âº» ´ÜÀ§ÀÔ´Ï´Ù. ÇÏÁö¸¸ Æú¸®(Poly)¿¡¼­´Â »ï°¢Çü µÎ °³°¡ ÇÕÃÄÁø »ç°¢Çü, Áï Æú¸®°ï(Polygon)À» ÇϳªÀÇ ¸éÀ¸·Î °è»êÇÕ´Ï´Ù.

¡Ø Editable Poly¿Í Edit (Editable) MeshÀÇ Â÷ÀÌÁ¡
°¡Àå Å« Â÷ÀÌÁ¡Àº Edit (Editable) Mesh ¸í·É¿¡´Â »ï°¢Çü ¸é ´ÜÀ§¿Í »ç°¢Çü ¸é ´ÜÀ§°¡ ¸ðµÎ Á¸ÀçÇÑ´Ù´Â °Í°ú Poly¿¡ ÀÖ´Â ¸î °¡Áö ¸í·ÉÀÌ µé¾î ÀÖÁö ¾Ê´Ù´Â °ÍÀÔ´Ï´Ù. Editable Poly°¡ ³ª¿Â µÚ¿£ ÁÖ·Î Editable Poly À§ÁÖ·Î ¸ðµ¨¸µÀ» ÇÏ¿© ±×¸® ¸¹ÀÌ ¾²ÀÌÁö´Â ¾Ê½À´Ï´Ù.



¿¡µðÅͺí Æú¸®(Editable Poly) ¸í·ÉÀÇ ·Ñ¾Æ¿ô ÆĶó¹ÌÅÍ

1. Selection

¼­ºê¿ÀºêÁ§Æ®ÀÇ ´ÜÀ§¸¦ ¼±ÅÃÇÒ ¼ö ÀÖ½À´Ï´Ù.




(1) By Vertex : Vertex ´ÜÀ§¸¦ Á¦¿ÜÇÑ ´ÜÀ§¿¡¼­ Vertex À§Ä¡¸¦ Ŭ¸¯ÇÏ¸é ¼±ÅÃÇÑ Vertex¿Í ¿¬°áµÈ ¼±°ú ¸éÀÌ ¼±Åõ˴ϴÙ.
(2) Ignore Backfacing : üũÇÏ¸é º¸ÀÌÁö ¾Ê´Â ºÎºÐÀÇ Á¡¡¤¼±¡¤¸éÀÌ ¼±ÅõÇÁö ¾Ê½À´Ï´Ù. ±âº» ¼³Á¤Àº ¸ðµÎ ¼±Åõǵµ·Ï µÇ¾î ÀÖ½À´Ï´Ù.
(3) Shrink : ÇöÀç ¼±ÅÃÇÑ ¹üÀ§¿¡¼­ Ãà¼Ò ¼±Åõǵµ·Ï ¸¸µé¾îÁÝ´Ï´Ù.



(4) Grow : ÇöÀç ¼±ÅÃÇÑ ¹üÀ§¿¡¼­ È®´ë ¼±Åõǵµ·Ï ¸¸µé¾îÁÝ´Ï´Ù.



(5) Ring : ¼±ÅÃÇÑ Edge¸¦ ±âÁØÀ¸·Î ÇàÀÌ ¸ðµÎ ¼±Åõ˴ϴÙ.



(6) Loop : ¼±ÅÃÇÑ Edge¸¦ ±âÁØÀ¸·Î ¿­ÀÌ ¸ðµÎ ¼±Åõ˴ϴÙ.





2. Soft Selection

¼±ÅÃÇÑ Á¡¡¤¼±¡¤¸éÀ» ÀÏÁ¤ÇÑ ¹üÀ§ ¾È¿¡¼­ ºÎµå·´°Ô ¿òÁ÷ÀÌ°Ô ¸¸µé¾îÁÖ´Â ¸í·ÉÀÔ´Ï´Ù. ±×·¡ÇÁ ¸ð¾ç´ë·Î ¼±ÅÃÇÑ Á¡¡¤¼±¡¤¸éÀÌ °¡Àå Å©°Ô ÈûÀ» ¹ÞÀ¸¸ç ¹Ù±ùÂÊÀ¸·Î °¥¼ö·Ï Àû°Ô ¿òÁ÷ÀÔ´Ï´Ù.



(1) Use Soft Selection : üũµÇ¾î ÀÖ¾î¾ß¸¸ »ç¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù.
(2) Edge Distance : ¼³Á¤ÇÑ ¼öÄ¡¸¸Å­ÀÇ Edge¸¦ ¹üÀ§·Î ¼³Á¤ÇÕ´Ï´Ù.
(3) Affect Backfacing : µÞºÎºÐ¿¡µµ ¿µÇâÀÌ ¹ÌÄ¡µµ·Ï ÇÕ´Ï´Ù.
(4) Falloff : ¼±ÅÃÇÑ Á¡¡¤¼±¡¤¸éÀ» ±âÁØÀ¸·Î ¾îµð±îÁö ¹üÀ§¿¡ ³ÖÀ»Áö ¼³Á¤ÇÕ´Ï´Ù.



(5) Pinch : ±×¸²¿¡¼­Ã³·³ °°Àº °Å¸®·Î À̵¿ÇÏ´õ¶óµµ ¸ð¾çÀÌ ´Þ¶óÁö°Ô µË´Ï´Ù. ¼±ÅÃÇÑ Á¡¡¤¼±¡¤¸éÀÌ ¹Ù±ùÂÊÀ¸·Î ³ª¿Ã¼ö·Ï ÁÖº¯Àº ³¯Ä«·Î¿î ¸ð¾çÀÌ µË´Ï´Ù.



(6) Bubble : Pinch¿Í °°Àº ¹æ½ÄÀÌÁö¸¸ ±×·¡ÇÁ ¸ð¾çó·³ ÁÖº¯ÀÇ µû¶ó¿À´Â Á¡¡¤¼±¡¤¸éÀÌ ´õ ¸¹ÀÌ ¿òÁ÷ÀÌ´Â ÇüŸ¦ °®°Ô µË´Ï´Ù.



(7) Shaded Face Toggle : È°¼ºÈ­µÇ¸é ¸é ´ÜÀ§·Î Ä÷¯¸µµÇ¾î ¹üÀ§°¡ ³ªÅ¸³³´Ï´Ù.



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